Unity ML Agents Installation for Windows
Here are some notes on how to set up Unity ML Agents under Windows 10. The instructions are consolidated from multiple locations. They've been cleaned up or updated to make sense for the current Unity 2019.30f3 version, the current ml-agents
and Windows 10.
These instructions do not use Anaconda but just the "standard" Python from www.python.org
. I prefer to use the standard Python together with venv
based virtual environments where possible. Anaconda installations together with conda
virtual environments could be used just as well but require a lot more disk space and installation time.
These notes follow the instructions here and here but are customized for my conventions:
- Use folder
D:\repos
for allgit
repositories. - Use folder
D:\repos\zz-python-envs
to storevenv
virtual environments across many projects. - Use batch files to activate environments for convenience (no need to remember the weird paths for activation)
- Extra attention to using a 64-bit Python installer. (I've inadvertently used the 32-bit Python installer before and it resulted in unexplainable errors.)
- Use "
python -m pip install
" rather than just "pip install
" as the former is safer and is the officially recommended approach.
If you don't have a D:
drive, you can perform the same setup under the C:
drive instead, or in any other folder.
Python and ML-Agents Toolkit Setup
At the time of writing this, the ML-Agents Toolkit did not support Python 3.8. So we'll use Python 3.7.6 which is the latest at this time.
-
Download the Python 3.7.6 (not 3.8) installer from here. Ensure that it is 64-bit version. This is the direct path for the 64-bit version of Python 3.7.6.
-
Verify the installer's MD5 checksum. For more info on
certutil
, refer to this article.
D:\Downloads>certutil -hashfile python-3.7.6-amd64.exe MD5 MD5 hash of python-3.7.6-amd64.exe: cc31a9a497a4ec8a5190edecc5cdd303 CertUtil: -hashfile command completed successfully.
-
Install Python 3.7.6 by running the downloaded executable. Use the default install option but check the box for "Add Python 3.7 to
PATH
" -
Verify the installation by running
python
from a command prompt and making sure the version is right andAMD64
is indicated as shown below.
D:\repos>python Python 3.7.6 (tags/v3.7.6:43364a7ae0, Dec 19 2019, 00:42:30) [MSC v.1916 64 bit (AMD64)] on win32 Type "help", "copyright", "credits" or "license" for more information.
- Create a batch file in
D:\repos\activatemlagents.bat
with lines:
cd D:\repos
zz-python-envs\mlagents\Scripts\activate
- Set up virtual environment and upgrade pip. Note that we are not installing
mlagents
from PyPi.
cd D:\repos
md zz-python-envs
python -m venv zz-python-envs\mlagents
activatemlagents
python -m pip install --upgrade pip
- Clone the ML-Agents Toolkit repository, and switch to the latest stable release.
cd D:\repos
git clone https://github.com/Unity-Technologies/ml-agents.git
cd ml-agents
git checkout latest_release
- Install
mlagents
from the cloned repo rather than from PyPi.
cd D:\repos
activatemlagents
cd D:\repos\ml-agents\ml-agents-envs
python -m pip install -e ./
cd ..
cd ml-agents
python -m pip install -e ./
- Verify installation by opening a new command prompt and executing the following:
cd D:\repos
activatemlagents
mlagents-learn --help
Using ML-Agents Toolkit With Unity
For Unity 2019.30f3 or later, here are the steps to add ML-Agents to a project. These are adapted from here.
- In Unity 2019.30f3 or later, create a new 3D project or open an existing project.
- In the Unity project, install the Barracuda package: Use the
Window menu
, selectPackage Manager
, clickAdvanced
dropdown menu to the left of the search bar and ensure "Show preview packages
" is checked. Search for the Barracuda package and install it. - From the Windows file system window, navigate to the folder containing your cloned ML-Agents repository, i.e.
D:\repos\ml-agents\UnitySDK\Assets
- Drag the
ML-Agents
folder fromD:\repos\ml-agents\UnitySDK\Assets
to the Unity Editor Project window.
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